generate and test - ορισμός. Τι είναι το generate and test
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Τι (ποιος) είναι generate and test - ορισμός

FUNDAMENTAL METHOD OF PROBLEM-SOLVING, CHARACTERIZED BY REPEATED, VARIED ATTEMPTS WHICH ARE CONTINUED UNTIL SUCCESS, OR UNTIL THE PRACTICER STOPS TRYING
Trial-and-error; Trial-and-error method; Trial and improvement; Guess and check; Generate and test; Trial by error; Trial-and-error learning; Trial-and-error conditioning; Trial & error

Brute-force search         
COMPUTER PROBLEM-SOLVING TECHNIQUE
Brute force computing; Brute force search; Brute search; Brute force key search; Brute force programming; Brute-force string search; Uninformed search; Exhaustive search; Naïve solution; Naive solution; Uninformed Search; Brute force string search
In computer science, brute-force search or exhaustive search, also known as generate and test, is a very general problem-solving technique and algorithmic paradigm that consists of systematically enumerating all possible candidates for the solution and checking whether each candidate satisfies the problem's statement.
Test (biology)         
HARD SHELL OF SOME SPHERICAL MARINE ANIMALS, NOTABLY SEA URCHINS AND MICROORGANISMS SUCH AS TESTATE FORAMINIFERANS, RADIOLARIANS, AND TESTATE AMOEBAE
Test (shell); Test (zoology)
In biology, a test is the hard shell of some spherical marine animals, notably sea urchins and microorganisms such as testate foraminiferans, radiolarians, and testate amoebae. The term is also applied to the covering of scale insects.
Test case         
SPECIFICATION OF THE INPUTS, EXECUTION CONDITIONS, TESTING PROCEDURE, AND EXPECTED RESULTS THAT DEFINE A SINGLE TEST TO BE EXECUTED TO ACHIEVE A PARTICULAR TESTING OBJECTIVE
Test Case; Business test case; Business Test Case; Testcase; Common Test Cases; Test cases; Testcases
In software engineering, a test case is a specification of the inputs, execution conditions, testing procedure, and expected results that define a single test to be executed to achieve a particular software testing objective, such as to exercise a particular program path or to verify compliance with a specific requirement. Test cases underlie testing that is methodical rather than haphazard.

Βικιπαίδεια

Trial and error

Trial and error is a fundamental method of problem-solving characterized by repeated, varied attempts which are continued until success, or until the practicer stops trying.

According to W.H. Thorpe, the term was devised by C. Lloyd Morgan (1852–1936) after trying out similar phrases "trial and failure" and "trial and practice". Under Morgan's Canon, animal behaviour should be explained in the simplest possible way. Where behavior seems to imply higher mental processes, it might be explained by trial-and-error learning. An example is a skillful way in which his terrier Tony opened the garden gate, easily misunderstood as an insightful act by someone seeing the final behavior. Lloyd Morgan, however, had watched and recorded the series of approximations by which the dog had gradually learned the response, and could demonstrate that no insight was required to explain it.

Edward Lee Thorndike was the initiator of the theory of trial and error learning based on the findings he showed how to manage a trial-and-error experiment in the laboratory. In his famous experiment, a cat was placed in a series of puzzle boxes in order to study the law of effect in learning. He plotted to learn curves which recorded the timing for each trial. Thorndike's key observation was that learning was promoted by positive results, which was later refined and extended by B. F. Skinner's operant conditioning.

Trial and error is also a method of problem solving, repair, tuning, or obtaining knowledge. In the field of computer science, the method is called generate and test (Brute force). In elementary algebra, when solving equations, it is guess and check.

This approach can be seen as one of the two basic approaches to problem-solving, contrasted with an approach using insight and theory. However, there are intermediate methods which for example, use theory to guide the method, an approach known as guided empiricism.

This way of thinking has become a mainstay of Karl Popper's critical rationalism.